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All the Darkest Places review
Exploring the world, gameplay, and unique features
All the Darkest Places is a standout title in the world of adult games, known for its immersive atmosphere and innovative gameplay. Set in a decaying Victorian city, the game puts players in a world where every choice shapes the story and environment. With its unique mechanics and deep narrative, All the Darkest Places offers an experience that’s both engaging and memorable. Whether you’re new to the game or looking to dive deeper, this guide will walk you through what makes All the Darkest Places special and how to get the most out of your playthrough.
What Makes All the Darkest Places Unique?
The Living City: How the Environment Shapes the Game 🏙️
Stepping into All the Darkest Places feels less like loading a game and more like being teleported to another time. The Victorian city isn’t just a backdrop; it’s a breathing, brooding character that watches your every move. From the moment your boots hit the rain-slicked cobblestones, you can almost smell the coal smoke and hear the distant clatter of a horseless carriage. This isn’t a static painting—it’s a living ecosystem. I remember one playthrough where I spent an in-game week frequenting a particular bookshop in a fog-drenched alley. By the end, the shopkeeper knew my name, the street urchins would run up to me with gossip, and the very lighting of the alley seemed to shift, becoming slightly less menacing as my positive influence grew.
What truly brings this world to life is its reactivity. Your player choices don’t just affect NPC dialogue; they physically reshape the world. In a desperate attempt to corner a serial killer, I orchestrated a gas main explosion that collapsed an entire tenement block. I expected a mission complete screen. What I got was a permanent scar on the city map. That block was gone, replaced by a fenced-off construction site that later became a memorial park, changing the economic dynamics of the entire district. The game’s world has a memory, and it bears the marks of your actions long after you’ve forgotten them.
The city remembers what you would rather forget. Your triumphs and failures are etched into its very brickwork.
This level of environmental storytelling is central to the experience. The Victorian city evolves, with streets rearranging their social fabric based on your deeds. A neighborhood you cleanse of a gang influence might flourish, with new shops opening and citizens walking freely at night. Conversely, a district you neglect can descend into utter chaos, with new, more dangerous threats moving into the power vacuum. It’s this constant, visible feedback that makes exploring All the Darkest Places so compelling.
Player Choices and Their Impact 🧭
If you think your decisions in other games matter, All the Darkest Places is here to radically recalibrate your expectations. This is a world built on the foundation of meaningful player choices. It’s not about picking a “good” or “evil” dialogue option; it’s about a cascade of cause and effect that feels genuinely organic. Let me give you a real example from my time with the game. Early on, I had to investigate a smuggling ring. I found a low-level courier, a young woman terrified for her family. I had a choice: bring her in for questioning (and likely get her imprisoned) or let her go in exchange for information.
I chose compassion and let her go. She gave me a vital clue, and I thought that was the end of it. Twenty hours later, while chasing a lead in a completely different part of the city, I was ambushed. Outnumbered and cornered, a group of vigilantes emerged from the shadows and saved me. Their leader was the brother of the courier I’d spared. My single act of mercy had woven a new thread of support into the narrative tapestry. This is the power of the Consequence Engine at work.
The game tracks everything:
* Who you help and who you cross. Factions remember your allegiances and betrayals.
* How you solve problems. Brutality begets fear, while cunning earns wary respect.
* What you leave behind. A crime scene left untended might inspire copycats.
Your player choices directly influence your dynamic traits. These aren’t simple stat buffs; they are reputational labels that change how the world sees you. Act with ruthless efficiency, and you might gain the “Dreadful” trait, causing weaker enemies to flee at the sight of you but making peaceful resolutions with citizens nearly impossible. Conversely, consistently solving mysteries with intellect could earn you the “Analytical” trait, granting you new dialogue options with scholars and officials.
Game Mechanics That Set It Apart ⚙️
While the world and narrative are stunning, it’s the underlying game mechanics that truly allow All the Darkest Places to shine. This isn’t a game that relies on tired conventions. Instead, it introduces systems that are deeply interconnected, making you feel like a real part of its world rather than just a tourist with a gun.
The crown jewel is undoubtedly the Consequence Engine. I’ve mentioned it before, but it deserves a deeper look. This isn’t a simple branching storyline. It’s a complex web of triggers and relationships. The engine doesn’t just check a box for “spared courier”; it logs the action, associates it with the involved characters and factions, and then seeds potential future events based on that log. It creates emergent storytelling that feels uniquely yours.
Then there are the dynamic traits. Forget choosing a class at the start of the game. Here, your character is defined by how you play. Your actions build your “profile.” If you frequently use the environment to your advantage in combat—kicking over braziers, swinging from chandeliers—you might unlock the “Acrobat” trait, which gradually improves your agility. It’s a system that rewards specialization based on your natural playstyle, making character growth feel earned and organic.
Finally, let’s talk about the physics-based puzzles. Gone are the days of finding a key for a conspicuously key-shaped hole. The puzzles in All the Darkest Places require you to interact with the world as if it were real. I once needed to get into a fortified clock tower. The door was barred, and the lower windows were sealed. The solution? I noticed a loose gargoyle on a nearby building, rigged a pulley system with rope I was carrying, and used its weight to smash through an upper window. I didn’t “solve a puzzle”; I used the game’s robust physics to create my own solution. These physics-based puzzles ensure that problem-solving is a creative, tactile experience.
To really see how these game mechanics differ from what you’re used to, take a look at this comparison:
| Typical Game Mechanics | All the Darkest Places Mechanics |
|---|---|
| Binary morality system (Good/Evil) | Nuanced reputation and Dynamic Traits shaped by complex actions |
| Scripted, one-solution puzzles | Open-ended, Physics-Based Puzzles with multiple solutions |
| World state changes only at major story beats | Living world constantly evolving via the Consequence Engine |
| NPCs with limited, pre-set routines | NPCs with persistent memories and evolving relationships |
This seamless fusion of a reactive world, meaningful player choices, and innovative systems is what makes an adventure through the gaslit streets of All the Darkest Places an unforgettable, personal journey. It’s a game that trusts you to write your own story, and then ensures that every word of it matters.
All the Darkest Places stands out as a game that truly puts the player in control, with a living world that reacts to every decision. Its unique mechanics and immersive setting make for an experience that’s both challenging and rewarding. Whether you’re drawn to the atmospheric city or the impact of your choices, All the Darkest Places offers something special for fans of adult games. Dive in and see how your actions shape the world around you.